Category Archives: Flash

Review: Away3D 3.6 Essentials.

Over the last few weeks I have been working my way through Away3D 3.6 Essentials written by Matthew Casperson. This is a really good book to get if your interested in learning 3D in Flash as it covers everything from … Continue reading

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Away3D 3.6 Essentials

Packt Publishing just launched a new book on Away3D 3.6 written by Matthew Casperson. This book covers everything you need to get started with the 3D engine, including: Draw primitive shapes such as cubes, cones, spheres, and planes without having … Continue reading

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HYPE Framework – Bring experimentation to the masses.

Recently Joshua Davis and Brendan Hall released a new framework call HYPE. The aim of the framework is to allow everyone from newbie level to professionals experiment with ease using Flash. I’m hoping to find some time in between GCSEs … Continue reading

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Getting Started with Augmented Reality (FLARToolkit).

If you have been following me on Twitter, then you may have noticed that I have been getting into Augmented Reality. This is the coolest thing I have seen in a long time! Now if you don’t know what this … Continue reading

Posted in 3D, Augmented Reality, Experimental, Flash | Tagged , | 19 Comments

PaperMash

Here’s the first little tech demo of ’09 and I think it is a pretty cool one. The first difference is that it is made with Papervision3D instead of my usual engine choice of Away3D. It also uses a relativly … Continue reading

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BitmapRenderSession Demo.

(Updated: Download Link Added) Phew, a tech demo hasn’t found it’s way on here for quite a while! Here is one to let you know I’m back, but busy.  I finally managed to get an idea down on to paper, … Continue reading

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How to create a Skybox in Away3D.

This technique is used when you need to create an all-round back drop for a 3D scene. A skybox is basically a big cube and textures are on the inside, and the camera is placed in the middle of the … Continue reading

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Creating special effects in Flash CS3

Right well, I have seen many different demos and examples of how to create unique, random art by code. Now this looks very cool, but how on earth do you recreate this? Well the is what I am going to … Continue reading

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Away3D Base Class

In my effort to cut down the amount of code I write when using Away3D, I created this. It is a base class for projects using Away3D. What this does is create a series of protected functions that you can … Continue reading

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Technophobia

This is just another this animation I put together last night. It uses TweenLite, and BitmapData combined with a number of filters, to create this rather groovy effect. I think this is one of my better peices, so I hope … Continue reading

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