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Unity 3D Game Development Essentials

I’ve just received my copy of Unity 3D Game Development Essentials which is written by Will Goldstone. In a nutshell its about giving novice programmers right the way through to experienced developers a good and thorough handle on building a game with Unity. It covers physics, scripting, particle effects,instantiation terrain generation and generally everything required for the modern game.

It’s based on the 2.5 version of Unity and uses Javascript for its scripting language.

Once I’ve finished reading it I’m gonna post a review which should be up in a couple of weeks, but going on first impressions it looks a great book! If you what to get a better impression on how the book is written and whether you’d benefit from it, there’s a sample chapter available here.

If you already have the book, let me know what you think!

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