I have just started playing around with artistic art in Flash. I started off playing with particles, so here you go. I developed a simple Particle class, and here is how to implement it.
To download the class: http://harry-northover-code-store.googlecode.com/files/Particle.zip
To download the demo: http://harry-northover-code-store.googlecode.com/files/Demo.zip
Here is a screene:
Here’s the code:
package {
import com.harrynorthover.particle.Particle;
import flash.events.Event;
import flash.display.Sprite;
public class ParticleTest extends Sprite {
private var emmiterX:Number = stage.stageWidth / 2;
private var emmiterY:Number = stage.stageHeight / 2;
public function ParticleTest() {
stage.addEventListener(Event.ENTER_FRAME, onLoop, false, 0, true);
}
private function onLoop(evt:Event) {
var p:Particle = new Particle(emmiterX, emmiterY, Math.random() * 11 - 6, Math.random() * -20, 1, Math.random() * 0xFFFFFF, 50, true);
addChild(p);
}
}
}
To get this working, all you need to do is create a MovieClip with a linkage ID of ‘Ball’, and you should be ready to go.
So there you are! If anyone would like me to explain the code, feel free to contact me.
Harry.
